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Magic Staff game model

A personal progect to studying new process to game models pipeline

Khoa Viet concept art and my 3d model version of Magic Staff

Khoa Viet concept art and my 3d model version of Magic Staff

Hypoli model in zbrush

Hypoli model in zbrush

Retopology in Maya - UVmap

Retopology in Maya - UVmap

PBR maps

PBR maps

Maya viewport

Maya viewport

Substance painter materials render in Vray

Substance painter materials render in Vray

Turn table view