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Marcelo Rampazzo
Marcelo Rampazzo
3D artist
Sao Paulo, Brazil

Summary

My name is Marcelo Rampazzo, I am a 2D / 3D character developer based in São Paulo, Brazil, living with my wife and son, passionate about family, travel, people and art, not necessarily in that order.
I specialize in visual arts, with more than 20 years of experience in illustration, comics, animation and game development. I had the opportunity to be part of some great creative teams in Brazil, as a character developer, from advertising agencies to international companies like Faber Castell, Nestle, Danone, Unilever and others.
My happyness is collaborate on some exciting projects, if you have one and needs help, dont be shy, please feel free to contact me.

Skills

Concept ArtIllustration3D ModelingCharacter ModelingCharacter DesignCharacter AnimationCharacter Rigging

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Premiere
Premiere
DragonBones
DragonBones

Productions

    • Mobile Game
      Metal Runner Game
    • Year
      2018
    • Role
      Concept art, Illustration, rigging and animation
    • Company
      Monster Studio